00001 /* 00002 spacegameengine is a portable easy to use game engine written in C++. 00003 Copyright (C) 2006-2007 Carl Philipp Reh (sefi@s-e-f-i.de) 00004 00005 This program is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public License 00007 as published by the Free Software Foundation; either version 2 00008 of the License, or (at your option) any later version. 00009 00010 This program is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public License 00016 along with this program; if not, write to the Free Software 00017 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00018 */ 00019 00020 00021 #ifndef SGE_RENDERER_IMAGE_VIEW_FORMAT_HPP_INCLUDED 00022 #define SGE_RENDERER_IMAGE_VIEW_FORMAT_HPP_INCLUDED 00023 00024 #include "image_view.hpp" 00025 #include "color_format.hpp" 00026 #include "../export.hpp" 00027 00028 namespace sge 00029 { 00030 namespace renderer 00031 { 00032 00033 SGE_SYMBOL color_format::type image_view_format( 00034 const_image_view const &); 00035 00036 } 00037 } 00038 00039 #endif
1.5.5