include/sge/sprite/object.hpp File Reference

#include "../export.hpp"
#include "../math/rect.hpp"
#include "../math/vector.hpp"
#include "../math/dim.hpp"
#include "../math/circle.hpp"
#include "../texture/part.hpp"
#include "../renderer/color.hpp"
#include "types.hpp"
#include <boost/optional.hpp>

Go to the source code of this file.

Namespaces

namespace  sge
namespace  sge::sprite
namespace  sge::sprite::defaults

Classes

class  sge::sprite::object

Variables

SGE_SYMBOL const dim sge::sprite::texture_dim
SGE_SYMBOL const texture::part_ptr sge::sprite::no_texture
SGE_SYMBOL const point sge::sprite::defaults::pos_
SGE_SYMBOL const texture::part_ptr sge::sprite::defaults::texture_
SGE_SYMBOL const dim sge::sprite::defaults::dim_
SGE_SYMBOL const color sge::sprite::defaults::color_
SGE_SYMBOL const depth_type sge::sprite::defaults::depth_
SGE_SYMBOL const rotation_type sge::sprite::defaults::rotation_
SGE_SYMBOL const bool sge::sprite::defaults::visible_


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