#include <sge/sprite/system_base.hpp>#include <sge/sprite/types.hpp>#include <sge/math/matrix_impl.hpp>#include <sge/math/matrix_util.hpp>#include <sge/renderer/transform.hpp>#include <sge/renderer/vertex_format.hpp>#include <sge/renderer/vertex_buffer_util.hpp>#include <sge/renderer/index_buffer_util.hpp>
1.5.5